Csharp Nullable Reference Types
Guidelines for introducing and using nullable reference types (NRT) and...
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- Category
- Design
- Updated
- 7d ago
- License
- MIT
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What it does
Guidelines for introducing and using nullable reference types (NRT) and System.Diagnostics.CodeAnalysis nullable attributes in C# / .NET codebases. Covers the nullability model, flow analysis, the null-forgiving operator, API design rules, the full attribute catalog (AllowNull, DisallowNull, MaybeNull, NotNull, NotNullWhen, MaybeNullWhen, NotNullIfNotNull, MemberNotNull, MemberNotNullWhen, DoesNotReturn, DoesNotReturnIf), the C# 14 field keyword, incremental migration of legacy codebases, and a code-generation checklist.
C# Nullable Reference Types
When to Use
- Introducing nullable reference types (NRT) into a codebase that has not yet adopted them
- Writing or refactoring C# code that uses
T?/ nullable annotations - Annotating APIs with
System.Diagnostics.CodeAnalysisnullable attributes - Designing public/internal APIs where nullability contracts matter
- Wrapping unannotated or legacy APIs so downstream callers still benefit from NRT
- Reviewing code for correct null-state analysis, guard helpers, and the
fieldkeyword
Core Goals
- Prevent
NullReferenceExceptionat runtime by making null intent explicit in signatures. - Express contracts the type system cannot represent directly using the official nullable attributes.
- Adopt NRT incrementally in legacy codebases without a big-bang rewrite.
Core Nullability Model
Non-nullable vs nullable
string, non-nullable reference. The compiler assumes instances are nevernull; assigningnullor a maybe-null value produces a warning.string?, nullable reference. The variable may benull; the compiler requires a null check before dereference.
string name = "Alice";
name = null; // Warning: assigning null to non-nullable.
string? nickname = null;
Console.WriteLine(nickname.Length); // Warning: possible null dereference.
Null-state analysis (flow)
The compiler tracks whether a reference is definitely non-null or maybe null. Null checks and assignments update this state.
string? message = GetMessageOrNull();
if (message != null)
{
// message is definitely non-null in this block.
Console.WriteLine(message.Length);
}
// Outside the if, message is maybe null again.


