
Improve Codebase Architecture
Find deepening opportunities in a codebase, informed by the domain language in...
Install
npx skills add AvdLee/RocketSimApp --skill improve-codebase-architecture -g -a claude-code -y- Repository
- AvdLee/RocketSimApp812
- Category
- Engineering
- Updated
- 4d ago
- License
- See repository
- Context cost
- Mediumabout 1,529 tokens
- Runs scripts
- No, instructions only
What it does
Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/. Use when the user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more testable and AI-navigable.
Improve Codebase Architecture
Surface architectural friction and propose deepening opportunities, refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
Glossary
Use these terms exactly in every suggestion. Consistent language is the point, don't drift into "component," "service," "API," or "boundary." Full definitions in LANGUAGE.md.
- Module, anything with an interface and an implementation (function, class, package, slice).
- Interface, everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
- Implementation, the code inside.
- Depth, leverage at the interface: a lot of behaviour behind a small interface. Deep = high leverage. Shallow = interface nearly as complex as the implementation.
- Seam, where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
- Adapter, a concrete thing satisfying an interface at a seam.
- Leverage, what callers get from depth.
- Locality, what maintainers get from depth: change, bugs, knowledge concentrated in one place.
Key principles (see LANGUAGE.md for the full list):
- Deletion test: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
- The interface is the test surface.
- One adapter = hypothetical seam. Two adapters = real seam.
This skill is informed by the project's domain model. The domain language gives names to good seams; ADRs record decisions the skill should not re-litigate.
Process
1. Explore
Read the project's domain glossary and any ADRs in the area you're touching first.
Then use the Agent tool with subagent_type=Explore to walk the codebase. Don't follow rigid heuristics, explore organically and note where you experience friction:
