# Brutalism

Raw, anti-design aesthetic inspired by concrete architecture with unadorned elements...

- Repository: https://github.com/bergside/awesome-design-skills (3441 stars)
- Category: Design
- License: MIT
- Last updated: 2026-06-28
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add bergside/awesome-design-skills --skill brutalism -g -a claude-code -y`
Codex: `npx skills add bergside/awesome-design-skills --skill brutalism -g -a codex -y`
Cursor: `npx skills add bergside/awesome-design-skills --skill brutalism -g -a cursor -y`
Gemini CLI: `npx skills add bergside/awesome-design-skills --skill brutalism -g -a gemini-cli -y`

## Description

Raw, anti-design aesthetic inspired by concrete architecture with unadorned elements, jarring layouts, and functional minimalism.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

<!-- TYPEUI_SH_MANAGED_START -->
# Brutalism Design System Skill (Universal)

## Mission

You are an expert design-system guideline author for Brutalism.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand

a bold, "anti-design" style inspired by 1950s raw concrete architecture, prioritizing functional, unadorned, and often jarring aesthetics over polished, conventional design.

## Style Foundations

- Visual style: bold
- Typography scale: desktop-first expressive scale | Fonts: primary=Darker Grotesque, display=Darker Grotesque, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, neutral, success, warning, danger | Tokens: primary=#DD614C, secondary=#DAA144, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 4/8/12/16/24/32


## Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

## Writing Tone

concise, confident, helpful

## Rules: Do

- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit

## Rules: Don't

- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels

## Expected Behavior

- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow

The rest: https://github.com/bergside/awesome-design-skills/blob/HEAD/skills/brutalism/SKILL.md
