Skills

Aamas Related Work

Use when positioning an AAMAS submission against multiagent, game-theory, and...

Install

npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-related-work -g -a claude-code -y
Category
Engineering
Updated
1mo ago
License
MIT
Context cost
Lightabout 874 tokens
Runs scripts
No, instructions only

What it does

Use when positioning an AAMAS submission against multiagent, game-theory, and reinforcement-learning literature spread across AAMAS, AAAI, IJCAI, NeurIPS, ICML, EC, and JAAMAS, including arXiv and workshop versions, concurrent submissions, prior conference versions, and the cross-community citation coverage AAMAS reviewers expect.

AAMAS Related Work

Use this to audit novelty and eligibility. Reopen the current CFP for dual-submission, anonymity, and prior-publication rules before advising authors; much of the nearest multiagent work lives at other venues, which shapes both positioning and eligibility.

Positioning checks

  • Separate the interaction novelty from engineering improvement: a new solution concept, mechanism, learning-dynamics result, coordination protocol, negotiation strategy, or empirical multiagent finding.
  • Compare across communities: AAMAS itself, the AI conferences (AAAI, IJCAI), the ML conferences (NeurIPS, ICML), and economics-and-computation venues (EC), plus the JAAMAS journal. Many landmark multiagent papers are not at AAMAS, so a bibliography that only cites AAMAS is as suspicious as one that ignores it.
  • Treat conference proceedings and journals as archival unless the current rules say otherwise.
  • Cite arXiv and workshop versions without breaking double-blind; do not point reviewers to an identity-revealing page.
  • Explain overlap with any concurrent or prior version, and do not submit duplicate archival work.

Cross-community coverage table

Literature laneTypical sourcesWhat AAMAS reviewers check
Agents / multiagent coreAAMAS, JAAMAS, IJCAI, AAAI agent tracksWhether the nearest multiagent method is compared or explicitly distinguished
Multiagent RLNeurIPS, ICML, ICLR, prior AAMASWhether MADDPG/QMIX/COMA-style cousins are cited even though they are not AAMAS papers
Game theory / mechanism designEC, GEB, algorithmic game-theory venuesWhether the solution concept and known impossibility results are acknowledged
Social choice / negotiationAAMAS, AAAI, COMSOC, ADTWhether standard axioms and strategyproofness usage are followed
Read the whole SKILL.md on GitHub

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