# SystemsThinking

Structural analysis of complex systems, Iceberg model, Causal Loop feedback diagrams...

- Repository: https://github.com/danielmiessler/LifeOS (19669 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-10-28
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add danielmiessler/LifeOS --skill SystemsThinking -g -a claude-code -y`
Codex: `npx skills add danielmiessler/LifeOS --skill SystemsThinking -g -a codex -y`
Cursor: `npx skills add danielmiessler/LifeOS --skill SystemsThinking -g -a cursor -y`
Gemini CLI: `npx skills add danielmiessler/LifeOS --skill SystemsThinking -g -a gemini-cli -y`

## Description

Structural analysis of complex systems, Iceberg model, Causal Loop feedback diagrams, archetype matching, Meadows leverage points, and concept maps, grounded in the premise that behavior is generated by structure. USE WHEN systems thinking, causal loop, feedback loops, archetypes, leverage points, iceberg model, fix the system, why does this keep happening, recurring problem, second-order effects. NOT FOR incident causal chains (use RootCauseAnalysis).

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# SystemsThinking Skill

SystemsThinking explains recurring behavior through the structure that generates it: iceberg layers, causal loops, archetypes, leverage points and concept maps. Most real runs point it at a recurring problem in the principal's own harness (a metric drifting the wrong way, a library or hook set that keeps growing, a signal that died without anyone noticing), usually chaining CausalLoop, FindArchetype and FindLeverage, with the measured facts already in the request; a few take a real-world system such as a city's water supply or a team's on-call rotation. Many ask for a brief inline pass whose output feeds a larger report. During an acute incident, stabilize first and analyze afterward; incident causal chains belong to RootCauseAnalysis. Art renders the diagrams, and BeCreative generates candidates at a chosen leverage level in one pass, and HillClimb Ideate evolves them over several rounds.

## Ideal State

The rest: https://github.com/danielmiessler/LifeOS/blob/HEAD/LifeOS/install/skills/SystemsThinking/SKILL.md
