Skills

Swiftui UI Patterns

Best practices and example-driven guidance for building SwiftUI views and components...

Install

npx skills add Dimillian/Skills --skill swiftui-ui-patterns -g -a claude-code -y
Repository
Dimillian/Skills4k
Category
Design
Updated
7mo ago
License
MIT
Context cost
Mediumabout 1,739 tokens
Runs scripts
No, instructions only

What it does

Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • If the interaction reveals secondary content by dragging or scrolling the primary content away, read references/scroll-reveal.md before implementing gestures manually.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

Read the whole SKILL.md on GitHub

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