Skills

Content Audit

Audit GDD content counts against what's implemented, planned vs built.

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill content-audit -g -a claude-code -y
Category
Engineering
Updated
17d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Audit GDD content counts against what's implemented, planned vs built.

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys workflow,automation

Automation mode: Resolve modes.automation (project.local.yaml → project.yaml → default collaborative). Every AskUserQuestion call and every file write follows .claude/docs/automation-modes.md (collaborative asks always · guided major-only · autonomous logs and proceeds; automation_always_ask categories always prompt).

Resolved above, use as-is. No block → defaults in .claude/docs/config-resolution.md.

Content Audit

Resolve modes.workflow before auditing: this skill's tier-dependent behaviour ("audit only specs in the required sections") follows the resolved tier, never an assumed one. When a required input such as design/gdd/systems-index.md is absent, report NOT ASSESSED, NO DATA rather than computing a gap percentage (which divides by zero when nothing is specified).

When this skill is invoked:

Parse the argument:

  • No argument → full audit across all systems
  • [system-name] → audit that single system only
  • --summary → summary table only, no file write

workflow (see .claude/docs/workflow-modes.md):

  • full, full content-count audit against all GDD specs.
  • standard, audit only specs in the required sections; list any count found outside them as not audited at this tier.
  • minimal, cannot run (no systems index exists).

Insufficient input, check this before producing any report

If the inputs this skill needs do not exist, the answer is "could not run", not a filled-in report. Check first, and stop if the check fails.

Read the whole SKILL.md on GitHub

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