Content Audit
Audit GDD content counts against what's implemented, planned vs built.
Install
npx skills add Donchitos/Claude-Code-Game-Studios --skill content-audit -g -a claude-code -y- Repository
- Donchitos/Claude-Code-Game-Studios32.1k
- Category
- Engineering
- Updated
- 17d ago
- License
- MIT
- Context cost
- Mediumabout 3,000 tokens
- Runs scripts
- No, instructions only
What it does
Audit GDD content counts against what's implemented, planned vs built.
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys workflow,automation
Automation mode: Resolve modes.automation (project.local.yaml →
project.yaml → default collaborative). Every AskUserQuestion call and
every file write follows .claude/docs/automation-modes.md
(collaborative asks always · guided major-only · autonomous logs and proceeds;
automation_always_ask categories always prompt).
Resolved above, use as-is. No block → defaults in .claude/docs/config-resolution.md.
Content Audit
Resolve
modes.workflowbefore auditing: this skill's tier-dependent behaviour ("audit only specs in the required sections") follows the resolved tier, never an assumed one. When a required input such asdesign/gdd/systems-index.mdis absent, reportNOT ASSESSED, NO DATArather than computing a gap percentage (which divides by zero when nothing is specified).
When this skill is invoked:
Parse the argument:
- No argument → full audit across all systems
[system-name]→ audit that single system only--summary→ summary table only, no file write
workflow (see .claude/docs/workflow-modes.md):
full, full content-count audit against all GDD specs.standard, audit only specs in the required sections; list any count found outside them as not audited at this tier.minimal, cannot run (no systems index exists).
Insufficient input, check this before producing any report
If the inputs this skill needs do not exist, the answer is "could not run", not a filled-in report. Check first, and stop if the check fails.
