Design System
Section-by-section GDD authoring for one system, walks through each required section...
Install
npx skills add Donchitos/Claude-Code-Game-Studios --skill design-system -g -a claude-code -y- Repository
- Donchitos/Claude-Code-Game-Studios32.1k
- Category
- Engineering
- Updated
- 17d ago
- License
- MIT
- Context cost
- Mediumabout 2,102 tokens
- Runs scripts
- No, instructions only
What it does
Section-by-section GDD authoring for one system, walks through each required section, cross-references dependencies.
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,workflow,docs.density,system_overrides
Resolved above, use as-is; --review overrides review_mode. No block →
defaults in .claude/docs/config-resolution.md.
Design System
When this skill is invoked:
1. Parse Arguments & Validate
Read references/1-parse-arguments.md now and follow it, this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
2. Gather Context (Read Phase)
Read references/2-gather-context.md now and follow it, this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
3. Create File Skeleton
Read references/3-file-skeleton.md now and follow it, this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
4. Section-by-Section Design
Read references/4-section-design.md now and follow it, this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
5. Post-Design Validation
Read references/5-post-design.md now and follow it, this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
6. Specialist Agent Routing
This skill delegates to specialist agents for domain expertise. The main session orchestrates the overall flow; agents provide expert content.
Rows here are finer-grained than the nine Category values on purpose, the
right specialist for combat is not the right specialist for pathfinding, and both
are Gameplay. Resolve in two steps: take the system's Category from
systems-index.md, then pick the row within it that matches what the system
actually does. Every category has at least one row, so nothing falls through.
