Skills

Patch Notes

Player-facing patch notes from git history and changelogs.

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill patch-notes -g -a claude-code -y
Category
Git and review
Updated
17d ago
License
MIT
Context cost
Mediumabout 2,327 tokens
Runs scripts
No, instructions only

What it does

Player-facing patch notes from git history and changelogs. Translates developer language into player communication.

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation

Automation mode: Resolve modes.automation (project.local.yaml → project.yaml → default collaborative). Every AskUserQuestion call and every file write follows .claude/docs/automation-modes.md (collaborative asks always · guided major-only · autonomous logs and proceeds; automation_always_ask categories always prompt).

Patch Notes

Provenance check, before reading any history

Confirm the history you are about to read belongs to THIS game. Run this before Phase 2 and stop if it fails.

  1. Sample the recent log: git log --oneline -20. If it is empty or git is unavailable, skip this check, there is nothing to classify, and Phase 2's no-changelog-data branch is the right stop.
  2. Classify every commit in the range, one at a time, into exactly one of:
    • Game, changes the game the player plays: mechanics, content, balance, art, audio, UI, a bug in any of those.
    • Framework / maintenance, changes CCGS itself or the project's tooling: subjects naming skills, hooks, agents, the test plan, CI, the framework's own docs. Excluded from player-facing notes, but not a reason to stop.
    • Unclear, treat as framework. A commit you cannot confidently place is not one to write player copy from.
  3. Then decide from the counts:
    • At least one Game commit → proceed, using only those. Say how many of how many you used, so the reader can see the filter ran.
    • Zero Game commits → stop, using the message below, and give the count (0 of how many) so the reader can see the filter ran.
Read the whole SKILL.md on GitHub

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