Playtest Report
Structured playtest report template, or turn existing playtest notes into structured...
Install
npx skills add Donchitos/Claude-Code-Game-Studios --skill playtest-report -g -a claude-code -y- Repository
- Donchitos/Claude-Code-Game-Studios32.1k
- Category
- Writing
- Updated
- 17d ago
- License
- MIT
- Context cost
- Mediumabout 1,603 tokens
- Runs scripts
- No, instructions only
What it does
Structured playtest report template, or turn existing playtest notes into structured feedback.
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation
Resolved above, use as-is; --review overrides review_mode for this run. No
block → defaults in .claude/docs/config-resolution.md.
Playtest Report
Phase 1: Parse Arguments
See .claude/docs/director-gates.md for the full check pattern. Individual gate definitions live in .claude/docs/director-gates/[gate-id].md, the spawned agent reads its own gate file; do not read it in the parent session.
Every AskUserQuestion call follows .claude/docs/automation-modes.md
(collaborative asks always · guided major-only · autonomous logs and proceeds;
automation_always_ask categories always prompt).
Determine the mode:
new→ generate a blank playtest report template. This mode ends after Phase 2A: a blank template has nothing to route, review or save.analyze [path]→ read raw notes and fill in the template with structured findings- No argument → ask via
AskUserQuestion:[A] New blank template/[B] Analyze notes, I'll give you the path
Phase 2A: New Template Mode
Generate this template and output it to the user:
# Playtest Report
## Session Info
- **Date**: [Date]
- **Build**: [Version/Commit]
- **Duration**: [Time played]
- **Tester**: [Name/ID]
- **Platform**: [PC/Console/Mobile]
- **Input Method**: [KB+M / Gamepad / Touch]
- **Session Type**: [First time / Returning / Targeted test]
## Test Focus
[What specific features or flows were being tested]
## First Impressions (First 5 minutes)
- **Understood the goal?** [Yes/No/Partially]
- **Understood the controls?** [Yes/No/Partially]
- **Emotional response**: [Engaged/Confused/Bored/Frustrated/Excited]
- **Notes**: [Observations]
## Gameplay Flow
### What worked well
- [Observation 1]
### Pain points
- [Issue 1 -- Severity: High/Medium/Low]
### Confusion points
- [Where the player was confused and why]
