Skills

Sprint Plan

New or updated sprint plan from the current milestone, completed work, and available...

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-plan -g -a claude-code -y
Category
Engineering
Updated
17d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

New or updated sprint plan from the current milestone, completed work, and available capacity.

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,story_granularity,workflow

Resolved above, use as-is; --review overrides review_mode. No block → defaults in .claude/docs/config-resolution.md.

Sprint Plan

Existing Sprints

!ls production/sprints/ 2>/dev/null || echo "(no production/sprints/ directory yet)"

Resolved before this skill runs, use it to identify the previous sprint in Phase 1 rather than re-globbing.


Phase 0: Parse Arguments

Extract the mode argument (new, update, or status).

See .claude/docs/director-gates.md for the full check pattern. Individual gate definitions live in .claude/docs/director-gates/[gate-id].md, the spawned agent reads its own gate file; do not read it in the parent session.

Every AskUserQuestion call follows .claude/docs/automation-modes.md (collaborative asks always · guided major-only · autonomous logs and proceeds; automation_always_ask categories always prompt).

story_granularity, it sets how many stories to allocate per sprint, scaled by velocity: 2, 4 at coarse (the default, via rigor: minimal), 6, 10 at balanced (rigor: standard), 15, 25 at fine. A Ready backlog smaller than the range is planned whole, never padded with invented stories.

Read the whole SKILL.md on GitHub

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