Skills

Team Narrative

Orchestrate the narrative team, narrative-director, writer, world-builder...

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill team-narrative -g -a claude-code -y
Category
Design
Updated
17d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Orchestrate the narrative team, narrative-director, writer, world-builder, level-designer, for story, world lore, narrative-driven levels.

Team Narrative

If no argument is provided, output usage guidance and exit without spawning any agents:

Usage: /team-narrative [narrative content description] [--review full|lean|solo], describe the story content, scene, or narrative area to work on (e.g., boss encounter cutscene, faction intro dialogue, tutorial narrative). Do not use AskUserQuestion here; output the guidance directly.

When this skill is invoked with an argument, orchestrate the narrative team through a structured pipeline.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. In collaborative mode, the user must approve before moving to the next phase. In guided mode the pipeline advances automatically unless a phase is BLOCKED; in autonomous mode it runs end to end, recording each phase outcome via log_decision. Decisions in automation_always_ask categories (is_always_ask_category helper) always prompt regardless of mode. See .claude/docs/automation-modes.md.

Phase 0: Resolve Config

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,team.size

Resolved above, use as-is; --review overrides review_mode. No block → defaults in .claude/docs/config-resolution.md.

review_mode sets director-gate depth, and this pipeline has no director gate: no phase below spawns CD-, TD-, PR- or AD-PHASE-GATE, at any review_mode. Its phase gates are the pipeline's own decision points (defined under team.size below), and the agents that work at them are team members, not director gates.

Phase 4's ND-CONSISTENCY is the exception in every mode: it is this pipeline's own review, not an optional director gate, so review_mode never skips it (team.size still decides who runs it, see Phase 4).

Read the whole SKILL.md on GitHub

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