Skills

Team Release

Orchestrate the release team, release-manager, qa-lead, devops-engineer, producer, to...

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill team-release -g -a claude-code -y
Category
Testing
Updated
17d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Orchestrate the release team, release-manager, qa-lead, devops-engineer, producer, to execute a release from candidate to deployment.

Team Release

Argument check: If no version number is provided:

  1. Read production/session-state/active.md and the most recent file in production/milestones/ (if they exist) to infer the target version.
  2. If a version is found: report "No version argument provided, inferred [version] from milestone data. Proceeding." Then confirm with AskUserQuestion: "Releasing [version]. Is this correct?"
  3. If no version is discoverable: use AskUserQuestion to ask "What version number should be released? (e.g., v1.0.0)" and wait for user input before proceeding. Do NOT default to a hardcoded version string.

When this skill is invoked, orchestrate the release team through a structured pipeline.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. In collaborative mode, the user must approve before moving to the next phase. In guided mode the pipeline advances automatically unless a phase is BLOCKED; in autonomous mode it runs end to end, recording each phase outcome via log_decision. Decisions in automation_always_ask categories (is_always_ask_category helper) always prompt regardless of mode. See .claude/docs/automation-modes.md.

Phase 0: Resolve Config

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,team.size,workflow,project.stage

Resolved above, use as-is; --review overrides review_mode. No block → defaults in .claude/docs/config-resolution.md.

Stage check, before anything is spawned. This skill ships a release, and /gate-check release is the readiness gate that must pass first; only its PASS sets project.stage to Release. If the resolved project.stage is anything else, Polish, an earlier stage, or not set, stop before Phase 1 and spawn nothing:

Read the whole SKILL.md on GitHub

More in Testing