Skills

Vertical Slice

Pre-production validation, end-to-end build to confirm the full loop is achievable...

Install

npx skills add Donchitos/Claude-Code-Game-Studios --skill vertical-slice -g -a claude-code -y
Category
Design
Updated
17d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Pre-production validation, end-to-end build to confirm the full loop is achievable before committing to Production. After GDDs, architecture, UX specs.

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,workflow

Resolved above, use as-is; --review overrides review_mode for this run. No block → defaults in .claude/docs/config-resolution.md.

Vertical Slice

Purpose

The vertical slice answers a different question from the concept prototype: "Can we build this full game loop at production quality, on schedule?"

Default use, run late in Pre-Production, after GDDs, architecture, and UX specs are complete. It is a near-production-quality build demonstrating one complete [start → challenge → resolution] cycle.

Post-pivot? If a PIVOT verdict from an earlier vertical slice sent you back to revise GDDs and architecture, run this again after revisions to re-validate. It can be run as many times as needed until a PROCEED or KILL verdict is reached.

It validates:

  1. The pipeline (can the team actually produce this quality of content?)
  2. Execution feasibility (are the architecture decisions correct for this game?)
  3. Fun survival (does the fun from the concept prototype survive full design?)
  4. Velocity (how long did this take? That's your real production rate estimate.)

Earlier in the project? If you haven't written GDDs yet and want to validate whether the core idea is worth designing, run /prototype (concept prototype) instead.


Phase 1: Resolve Review Mode and Load Context

See .claude/docs/director-gates.md for the full check pattern. Individual gate definitions live in .claude/docs/director-gates/[gate-id].md, the spawned agent reads its own gate file; do not read it in the parent session.

Every AskUserQuestion call follows .claude/docs/automation-modes.md (collaborative asks always · guided major-only · autonomous logs and proceeds; automation_always_ask categories always prompt).

Read the whole SKILL.md on GitHub

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