# Blender Sculpting

Sculpting in Blender 5.2 - base-to-detail workflow, voxel remesh, dyntopo, multires...

- Repository: https://github.com/EL4CTEO/blender-skills (651 stars)
- Category: AI and agents
- License: MIT
- Last updated: 2026-10-30
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add EL4CTEO/blender-skills --skill blender-sculpting -g -a claude-code -y`
Codex: `npx skills add EL4CTEO/blender-skills --skill blender-sculpting -g -a codex -y`
Cursor: `npx skills add EL4CTEO/blender-skills --skill blender-sculpting -g -a cursor -y`
Gemini CLI: `npx skills add EL4CTEO/blender-skills --skill blender-sculpting -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add EL4CTEO/blender-skills`

## Description

Sculpting in Blender 5.2 - base-to-detail workflow, voxel remesh, dyntopo, multires, 5.x brush types, masks/face sets, symmetry, plus headless-safe procedural ops for agents (remesh, symmetrize, multires, inflate, noise detail, smooth) and the sculpt-to-game handoff. Use for organic models, characters, creatures, rocks and bake sources.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Sculpting

The execution model is in `blender-core`. The handoff goes to `blender-retopology-uv` → `blender-texture-baking`.

## Agents: what you can and can't do
- **Sculpt Mode operators crash Blender in background mode** (`-b`), including `mesh_filter`. Never enter Sculpt Mode headless.
- Headless or MCP: use `scripts/sculpt_ops.py` for object-level ops: `remesh=SIZE`, `symmetrize=+X`, `multires=N`, `inflate=D`, `detail=STR,SCALE`, `smooth=N`, `apply`. Combine these with Geometry Nodes (`blender-geometry-nodes`: SDF grid booleans/fillets, noise displacement) and shape modeling for procedural organic forms.
- Live sessions with a UI: brush strokes via `bpy.ops.sculpt.brush_stroke(stroke=[...])` need a 3D View region override and are fragile. Prefer procedural ops, then show the user with `look`. Hand detailed brushwork to the human.

The rest: https://github.com/EL4CTEO/blender-skills/blob/HEAD/skills/blender-sculpting/SKILL.md
