
Blender Stylized Npr
Stylized / NPR looks in Blender 5.2 - toon and cel shading (bands, shadow tint, rim...
Install
npx skills add EL4CTEO/blender-skills --skill blender-stylized-npr -g -a claude-code -y- Repository
- EL4CTEO/blender-skills651
- Category
- Engineering
- Updated
- 5d ago
- License
- MIT
- Context cost
- Lightabout 1,342 tokens
- Runs scripts
- Yes, review before use
What it does
Stylized / NPR looks in Blender 5.2 - toon and cel shading (bands, shadow tint, rim, hard specular), anime faces with custom normals, inverted-hull outlines with smoothed outline normals for game engines, Line Art and Freestyle lines, Grease Pencil drawing, unlit export. Use for anime, cartoon, comic, cel-shaded or outlined styles.
Stylized / NPR
The execution model is in blender-core. Base colors still come from blender-pbr-materials/blender-texturing. This skill replaces how they're lit.
One call each
scripts/toon_setup.py -- --objects Hero Sword --bands 2 --rim 0.4 --outline 0.004
scripts/toon_setup.py -- --objects Hero --bands 3 --spec 0.3 --smooth-normals # + engine outline data
scripts/toon_setup.py -- --objects Hero --lighting scene # EEVEE: all lights + cast shadows
scripts/toon_setup.py -- --line-art --outline 0 # scene-wide Line Art
scripts/toon_setup.py -- --objects Hero Sword --remove --line-art # exact restore
