
Seedance Sequence
Should be used when a Seedance 2.0 request is a long story, connected set of clips...
Install
npx skills add Emily2040/seedance-2.0 --skill seedance-sequence -g -a claude-code -y- Repository
- Emily2040/seedance-2.08k
- Category
- Engineering
- Updated
- 1mo ago
- License
- MIT
- Context cost
- Mediumabout 2,398 tokens
- Runs scripts
- No, instructions only
What it does
This skill should be used when a Seedance 2.0 request is a long story, connected set of clips, multi-generation scene, campaign sequence, dense storyboard, continuation-ready plan, or any idea that must be divided into stateful clips.
seedance-sequence
Before producing prompt text, a prompt-ready block, a rewrite, an example, or a compiled clip, load the Director's Read, classify the brief, and complete its canonical narrative or non-narrative record. Translate that record into visible or audible carriers and keep its internal labels out of final generation prose.
Use this when the user's idea is larger than one reliable generation, when connected clips are requested, or when the user says continue, extend, next part, part two, next scene, or make it longer. Plan globally, generate locally: the skill plans the whole story, but compiles only the next unresolved clip.
Load the Director's Read, sequence-project-state, continuation-handoff, prompt-compiler, surface-prompt-profiles, event-density, and continuity-qc. Load reference-transfer-contract when references are present and dense-storyboard-mode when the request contains many shots or animation panels. Load directing-engine to set one directorial voice for the whole story and plan the long-form spine so the look is authored by one hand across every clip. For a user's first multi-clip project, sequence-worked-trace walks the whole loop once - plan, deviation, reconciliation, chain cap, re-anchor, resume.
