# Spline Interactive

Browser-based 3D design tool with visual editor, animation, and web export.

- Repository: https://github.com/freshtechbro/claudedesignskills (1210 stars)
- Category: Design
- License: MIT
- Last updated: 2025-11-20
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add freshtechbro/claudedesignskills --skill spline-interactive -g -a claude-code -y`
Codex: `npx skills add freshtechbro/claudedesignskills --skill spline-interactive -g -a codex -y`
Cursor: `npx skills add freshtechbro/claudedesignskills --skill spline-interactive -g -a cursor -y`
Gemini CLI: `npx skills add freshtechbro/claudedesignskills --skill spline-interactive -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add freshtechbro/claudedesignskills`

## Description

Browser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content. Triggers on tasks involving Spline, no-code 3D, visual 3D editor, 3D animation, state-based interactions, React Spline integration, or scene export. Alternative to Three.js for designers who prefer visual tools over code.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Spline Interactive - Browser-Based 3D Design and Animation

## Overview

Spline is a browser-based 3D design and animation platform that enables creators to build interactive 3D experiences without requiring code or specialized software knowledge. It provides a collaborative visual editor for designing, animating, and exporting 3D scenes across multiple platforms.

**Key Features**:
- Visual 3D modeling with parametric shapes, extrusion, and boolean operations
- State-based animation system with timeline controls
- Interactive event system (mouse, keyboard, collision, scroll)
- Multiple export options (React components, web code, public URLs)
- Real-time collaboration with team libraries
- AI-powered generation (3D from text, textures, style transfer)
- Built-in physics and particle systems

**When to Use This Skill**:
- Creating 3D web experiences without writing Three.js code
- Designing interactive product showcases or configurators
- Prototyping 3D UI/UX concepts visually
- Building marketing pages with 3D elements
- Collaborating with designers on 3D content
- Exporting scenes for React or vanilla JS integration

**Alternatives**:
- **Three.js** (threejs-webgl): For developers who prefer code-first approach and need maximum control
- **Babylon.js** (babylonjs-engine): For game-focused projects with built-in physics
- **React Three Fiber** (react-three-fiber): For React developers who want to build 3D with JSX

## Core Concepts

### 1. Scene Structure

Spline organizes projects into scenes containing:
- **Objects**: 3D models, shapes, text, images
- **Lights**: Directional, point, spot lights
- **Cameras**: Orbital, perspective, orthographic
- **Events**: Interaction triggers
- **States**: Animation keyframes

### 2. Components System

Reusable elements that can be:
- Created from any object or group
- Instantiated multiple times
- Updated across all instances
- Overridden per instance

### 3. State-Based Animation

The rest: https://github.com/freshtechbro/claudedesignskills/blob/HEAD/.claude/skills/spline-interactive/SKILL.md
