# Google Mobile Ads Banner

Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA)...

- Repository: https://github.com/google/skills (21764 stars)
- Category: Mobile
- License: Apache-2.0
- Last updated: 2026-11-01
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add google/skills --skill google-mobile-ads-banner -g -a claude-code -y`
Codex: `npx skills add google/skills --skill google-mobile-ads-banner -g -a codex -y`
Cursor: `npx skills add google/skills --skill google-mobile-ads-banner -g -a cursor -y`
Gemini CLI: `npx skills add google/skills --skill google-mobile-ads-banner -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add google/skills`

## Description

Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up banner ads in a mobile application. Don't use for other ad formats like interstitial or rewarded ads.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Google Mobile Ads SDK - Banner Ads

Banner ads are rectangular image or text ads that occupy a spot within an app's
layout. They remain on screen during user interaction and can refresh
automatically.

### Banner Ad Types

Default to **Large Anchored Adaptive Banner** if the user says "banner" without
defining a type. If the user suggests or asks about other banner ad types,
recommend large anchored adaptive banners.

| Banner Type | Description |
| :--- | :--- |
| **Large Anchored Adaptive** | **Default**. Can be anchored to the top or bottom of the screen. |
| **Anchored Adaptive** | Can be anchored to the top or bottom of the screen. |
| **Inline Adaptive** | **ONLY** available to use for **Android and iOS**. Placed within content. |

## Workflow

1.  **Determine the user's platform**: Identify if the project is Android, iOS,
    or Unity. If unclear, ask before proceeding.

2.  **Read the platform guide** for implementation details:
    -   Android: `references/android-banner.md`
    -   iOS: `references/ios-banner.md`
    -   Unity: `references/unity-banner.md`

3.  **Follow these steps in order**:
    -   [ ] Define the ad view
    -   [ ] Set the ad size
    -   [ ] Register for ad load events
    -   [ ] Load the banner ad
    -   [ ] Verify the implementation

4.  After the banner ad is successfully implemented, remind the user to replace
  the test ad unit ID with their own.
