# Remotion Interactivity

Best practices for writing Remotion animations that stay intuitive for agents and...

- Repository: https://github.com/guanyang/open-agent-hub (985 stars)
- Category: Design
- License: MIT
- Last updated: 2026-10-31
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add guanyang/open-agent-hub --skill remotion-interactivity -g -a claude-code -y`
Codex: `npx skills add guanyang/open-agent-hub --skill remotion-interactivity -g -a codex -y`
Cursor: `npx skills add guanyang/open-agent-hub --skill remotion-interactivity -g -a cursor -y`
Gemini CLI: `npx skills add guanyang/open-agent-hub --skill remotion-interactivity -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add guanyang/open-agent-hub`

## Description

Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Remotion Interactivity

Use the canonical interactivity best-practices page instead:
[Interactivity best practices](https://www.remotion.dev/docs/studio/interactivity-best-practices.md)

To make an element or custom component interactive, use:
[Make a component interactive](https://www.remotion.dev/docs/studio/make-component-interactive.md)

## Video editing

If a Remotion component mainly consists of video and audio clips, see [Video editing](../remotion-markup/video-editing.md) for best practices on how to structure Remotion markup so the clips are interactively editable in the timeline.

