Skills

Oversized Cursor

Adds a large macOS-style pointer for UI scenes and click-led motion in launch videos.

Install

npx skills add heygen-com/hyperframes --skill oversized-cursor -g -a claude-code -y
Repository
heygen-com/hyperframes77.1k
Category
Media
Updated
3d ago
License
Apache-2.0
Context cost
Lightabout 1,484 tokens
Runs scripts
No, instructions only

What it does

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

Oversized Cursor, the eye-carrier

A deliberately oversized macOS-style pointer that travels the frame as a visible protagonist: it enters from off-screen, walks the viewer's eye to the next point of interest, clicks to cause the next thing that happens, and leaves. Production-proven across multiple launch films.

Why it exists. Big cursor movement is one of the cheapest high-yield motion sources in a launch video: one element, transform-only tweens, and it (1) brings the eye across the screen on scenes that would otherwise read as dead, (2) gives causal ignition to morphs/transitions ("the click did that"), and (3) segments the eye out of a stale state when kicking off a new scene or a complex animation sequence. Bigger is better, an actual-size cursor disappears at video scale.

Size & look (house convention)

Read the whole SKILL.md on GitHub

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