# Oversized Cursor

Adds a large macOS-style pointer for UI scenes and click-led motion in launch videos.

- Repository: https://github.com/heygen-com/hyperframes (77062 stars)
- Category: Media
- License: Apache-2.0
- Last updated: 2026-11-01
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add heygen-com/hyperframes --skill oversized-cursor -g -a claude-code -y`
Codex: `npx skills add heygen-com/hyperframes --skill oversized-cursor -g -a codex -y`
Cursor: `npx skills add heygen-com/hyperframes --skill oversized-cursor -g -a cursor -y`
Gemini CLI: `npx skills add heygen-com/hyperframes --skill oversized-cursor -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add heygen-com/hyperframes`

## Description

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Oversized Cursor, the eye-carrier

A deliberately oversized macOS-style pointer that travels the frame as a _visible
protagonist_: it enters from off-screen, walks the viewer's eye to the next point of
interest, clicks to cause the next thing that happens, and leaves. Production-proven
across multiple launch films.

**Why it exists.** Big cursor movement is one of the cheapest high-yield motion sources
in a launch video: one element, transform-only tweens, and it (1) brings the eye across
the screen on scenes that would otherwise read as dead, (2) gives causal ignition to
morphs/transitions ("the click did that"), and (3) segments the eye out of a stale
state when kicking off a new scene or a complex animation sequence. Bigger is better, an actual-size cursor disappears at video scale.

## Size & look (house convention)

The rest: https://github.com/heygen-com/hyperframes/blob/HEAD/.agents/skills/oversized-cursor/SKILL.md
