Skills

Huggingface Zerogpu

AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU.

Install

npx skills add huggingface/skills --skill huggingface-zerogpu -g -a claude-code -y
Repository
huggingface/skills11.2k
Category
Writing
Updated
5d ago
License
Apache-2.0
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints, pickle-based process isolation, `gr.State` semantics across the worker boundary, no `torch.compile` (use AoTI instead), CUDA wheel-only builds (no `nvcc` at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, `@spaces.GPU`, or the `spaces` Python package, or hits ZeroGPU-specific code errors like `PicklingError` across the worker boundary, `illegal duration`, or `flash-attn` wheel-build failures, even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on `import spaces` or `@spaces.GPU` in code.

Hugging Face ZeroGPU

Rules and patterns for ML demos on Hugging Face Spaces with ZeroGPU hardware. Covers @spaces.GPU, duration and quota tuning, process isolation, the CUDA availability model, concurrency safety, and CUDA build constraints.

Scope

This skill is for Gradio SDK Spaces using ZeroGPU hardware. Docker and Static Spaces cannot schedule onto ZeroGPU, and Streamlit apps now run as Docker Spaces, so this skill applies only to Gradio. For general Gradio coding (components, layouts, event listeners), see the huggingface-gradio skill in this repo. The authoritative ZeroGPU docs live at https://huggingface.co/docs/hub/spaces-zerogpu, refer to them for the current backing GPU, runtime version lists, and tier thresholds, all of which change over time.

Reference Files

ReferenceWhen to read
references/concurrency.mdAlways read alongside SKILL.md when writing ZeroGPU code, handlers run in parallel by default
references/how-zerogpu-works.mdWhen reasoning about cold-starts, worker reuse, why module-scope warmup does not carry to requests, or why returning CUDA tensors hangs
references/how-quota-works.mdWhen choosing duration values, debugging illegal duration vs quota exceeded errors, or explaining why default 60s blocks short tasks
references/cuda-and-deps.mdWhen installing CUDA-dependent packages (e.g. flash-attn), pinning torch side-cars, or reading wheel filename tags

Hardware

ZeroGPU exposes two GPU sizes that map to a fraction of the backing card:

sizeSlice of backing GPUQuota cost
large (default)Half1x
xlargeFull2x

Default large gives half a physical GPU, so memory bandwidth and compute are significantly lower than the full card's specs. Use xlarge only when the workload genuinely needs the extra memory or compute.

Read the whole SKILL.md on GitHub

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