# Chaos Engineer

Designs chaos experiments, creates failure injection frameworks, and facilitates game...

- Repository: https://github.com/Jeffallan/claude-skills (12164 stars)
- Category: Design
- License: MIT
- Last updated: 2026-10-30
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add Jeffallan/claude-skills --skill chaos-engineer -g -a claude-code -y`
Codex: `npx skills add Jeffallan/claude-skills --skill chaos-engineer -g -a codex -y`
Cursor: `npx skills add Jeffallan/claude-skills --skill chaos-engineer -g -a cursor -y`
Gemini CLI: `npx skills add Jeffallan/claude-skills --skill chaos-engineer -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add Jeffallan/claude-skills`

## Description

Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems, producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Chaos Engineer

## When to Use This Skill

- Designing and executing chaos experiments
- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)
- Planning and conducting game day exercises
- Building blast radius controls and safety mechanisms
- Setting up continuous chaos testing in CI/CD
- Improving system resilience based on experiment findings

## Core Workflow

1. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes
2. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls
3. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback
4. **Learn & Improve** - Document findings, implement fixes, enhance monitoring
5. **Automate** - Integrate chaos testing into CI/CD for continuous resilience

## Reference Guide

Load detailed guidance based on context:

| Topic | Reference | Load When |
|-------|-----------|-----------|
| Experiments | `references/experiment-design.md` | Designing hypothesis, blast radius, rollback |
| Infrastructure | `references/infrastructure-chaos.md` | Server, network, zone, region failures |
| Kubernetes | `references/kubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |
| Tools & Automation | `references/chaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI/CD integration |
| Game Days | `references/game-days.md` | Planning, executing, learning from game days |

## Safety Checklist

Non-obvious constraints that must be enforced on every experiment:

The rest: https://github.com/Jeffallan/claude-skills/blob/HEAD/skills/chaos-engineer/SKILL.md
