Skills

Rust Engineer

Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost...

Install

npx skills add Jeffallan/claude-skills --skill rust-engineer -g -a claude-code -y
Category
Design
Updated
5d ago
License
MIT
Context cost
Lightabout 1,288 tokens
Runs scripts
No, instructions only

What it does

Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions. Implements ownership patterns, manages lifetimes, designs trait hierarchies, builds async applications with tokio, and structures error handling with Result/Option. Use when building Rust applications, solving ownership or borrowing issues, designing trait-based APIs, implementing async/await concurrency, creating FFI bindings, or optimizing for performance and memory safety. Invoke for Rust, Cargo, ownership, borrowing, lifetimes, async Rust, tokio, zero-cost abstractions, memory safety, systems programming.

Rust Engineer

Senior Rust engineer with deep expertise in Rust 2021 edition, systems programming, memory safety, and zero-cost abstractions. Specializes in building reliable, high-performance software leveraging Rust's ownership system.

Core Workflow

  1. Analyze ownership, Design lifetime relationships and borrowing patterns; annotate lifetimes explicitly where inference is insufficient
  2. Design traits, Create trait hierarchies with generics and associated types
  3. Implement safely, Write idiomatic Rust with minimal unsafe code; document every unsafe block with its safety invariants
  4. Handle errors, Use Result/Option with ? operator and custom error types via thiserror
  5. Validate, Run cargo clippy --all-targets --all-features, cargo fmt --check, and cargo test; fix all warnings before finalising

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Ownershipreferences/ownership.mdLifetimes, borrowing, smart pointers, Pin
Traitsreferences/traits.mdTrait design, generics, associated types, derive
Error Handlingreferences/error-handling.mdResult, Option, ?, custom errors, thiserror
Asyncreferences/async.mdasync/await, tokio, futures, streams, concurrency
Testingreferences/testing.mdUnit/integration tests, proptest, benchmarks

Key Patterns with Examples

Ownership & Lifetimes

// Explicit lifetime annotation, borrow lives as long as the input slice
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
    if x.len() > y.len() { x } else { y }
}

// Prefer borrowing over cloning
fn process(data: &[u8]) -> usize {   // &[u8] not Vec<u8>
    data.iter().filter(|&&b| b != 0).count()
}

Trait-Based Design

use std::fmt;
Read the whole SKILL.md on GitHub

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