Skills

Product Design Discovery

Establishes user tasks and business meaning for new surfaces and vague product requests.

Install

npx skills add lobehub/lobehub --skill product-design -g -a claude-code -y
Repository
lobehub/lobehub83.7k
Category
Design
Updated
3d ago
License
See repository
Context cost
Mediumabout 2,510 tokens
Runs scripts
No, instructions only

What it does

Use for new surfaces, redesigns and vague product asks: establish user tasks and business meaning. Built-screen audits and visual polish have separate skills.

Product Design

Decide what to build and why before arguing about spacing.

Two rules are non-negotiable:

Never design from the surface. Establish what the business actually models first.

Never turn the business model into the information architecture. The domain constrains what the surface may claim; the user's retrieval and decision task determines how the surface is organized. (P-14)

This skill handles product meaning first. It may hand a grounded frame to ux or design-prototype, but discovery does not require implementation or a prototype. Strip out every framework, table and component name: if no product insight remains, the finding belongs in an engineering skill.

Relationship to other skills

SkillQuestionWhen
product-designWhat should this surface be, and why?Before or during framing
uxHow should the interaction behave and feel?While designing or building
ux-auditDoes the built surface honor those rules?After it exists
design-prototypeHow can a materialized interaction be tested?When a prototype is useful

Select the smallest run mode

Read the whole SKILL.md on GitHub

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