Skills

3D Animation Short Generator

Plans and generates a stylized 3D animated short from story to final review.

Install

npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -g -a claude-code -y
Repository
MiniMax-AI/MiniMax-H311.1k
Category
Media
Updated
7d ago
License
See repository
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Create complete stylized 3D animated shorts from a story idea through an ordered production workflow covering project brief, story outline, character and environment cards, standardized shot planning, text or optional pencil storyboards, video-model selection, single-shot generation, assembly, BGM matching, and final review. Use when the user wants an end-to-end narrative animation workflow with strong character consistency, scene continuity, timing, camera, performance, and audio control. Not for single images, simple edits, photorealistic live action, or one standalone clip.

3D Animation Short Generator

Use this Skill when the user wants a complete story-first animated short workflow, from one-line idea to final edited video. The workflow must place every major artifact on the canvas in production order and pause at creative gates with user choice cards before expensive or high-impact steps.

Core rule: story first, ask screen size and total duration with choice cards immediately after user intake, ordered canvas artifacts, every required confirmation via choice card, fixed order after character/scene cards: six-column standardized shot table with per-second directives + audio cues + spatial anchor chain → shot-table self-check gate → one single text storyboards document with one section per shot (multi-panel pencil image only when user explicitly opts into visualization mode; any shot flagged for heavy iteration is extracted to a standalone text storyboard node) → video-model choice card (H3 default, Seedance 2.0 fallback) + resolution choice card → single-shot clips rendered by the chosen video model → full-film assembly with BGM; final video must remove all storyboard artifacts.

Global Visual Style Lock

Unless the user explicitly requests another visual style, all character cards, scene cards, shot tables, text storyboards, optional pencil storyboards, single-shot video clips (regardless of which video model is selected), assembled videos, and final composites must use this visual style:

Read the whole SKILL.md on GitHub

More in Media