# Motion Showreel

Design and build a 10-30 second motion-design showreel or brand reel in the style of...

- Repository: https://github.com/nateherkai/herk-edit-kit (2482 stars)
- Category: Design
- License: see repository
- Last updated: 2026-10-14
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add nateherkai/herk-edit-kit --skill motion-showreel -g -a claude-code -y`
Codex: `npx skills add nateherkai/herk-edit-kit --skill motion-showreel -g -a codex -y`
Cursor: `npx skills add nateherkai/herk-edit-kit --skill motion-showreel -g -a cursor -y`
Gemini CLI: `npx skills add nateherkai/herk-edit-kit --skill motion-showreel -g -a gemini-cli -y`

## Description

Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Motion Showreel

A showreel promises that every frame was a decision. This skill turns that into a
repeatable build: pick one motif, push it through six or seven craft chapters that
each look nothing alike, cut on the beat, and end on the motif.

The style source is [the reference breakdown](references/reference-breakdown.md), a
measured second-by-second analysis of the reel this skill was built from. Read it first.
Techniques per chapter live in [the chapter library](references/chapter-library.md).

## The grammar

The rest: https://github.com/nateherkai/herk-edit-kit/blob/HEAD/.agents/skills/motion-showreel/SKILL.md
