Skills

Codex Slides Browser

Compatibility entry point for opening and operating Codex Slides in Codex's in-editor...

Install

npx skills add nexu-io/codex-slides --skill codex-slides-browser -g -a claude-code -y
Category
Design
Updated
4mo ago
License
MIT
Context cost
Lightabout 594 tokens
Runs scripts
No, instructions only

What it does

Compatibility entry point for opening and operating Codex Slides in Codex's in-editor Browser, including scenario selection, Design Files, brand systems, decks, and Play mode. Use when the user asks to open, launch, preview, view, play, inspect, or directly manipulate Codex Slides or a deck without leaving Codex.

Codex Slides Browser

This specialized skill remains for compatibility. The canonical codex-slides sibling skill owns the full workflow and portable CLI.

  1. Call open_codex_slides when the MCP tool is available. Otherwise run node ../codex-slides/scripts/codex-slides.mjs open --json '<input>' from this skill directory. Pass projectId when the user named a deck; otherwise omit it for the create workspace. Use view:"scenarios" for the 24-workflow catalog, view:"design-files" plus projectId and optional filePath for project files, or view:"brand-system" plus projectId for the brand editor.
  2. Navigate the returned resource link in the Codex in-editor Browser. Do not stop after printing the URL and do not ask the user to open it manually. Follow browserHandoff.url exactly so slide, panel, version, mode, checkpoint, conversation, and run focus are preserved.
  3. For a new deck, always open and verify the home/create screen before any research, outline, or rendering call. Submit the topic in that UI so it creates a durable project and opens the guided workspace. Use start_project / CLI start-project only if UI submission needs a deterministic fallback, then navigate its project resource immediately.
  4. Keep the Browser visible and operate the checkpoints in order: clarify, outline review, inspiration/style selection, render, deck review. Do not run the entire workflow invisibly in the Codex conversation.
  5. Use direct MCP tools or the canonical skill CLI for deterministic recovery and mutations, then reload or inspect the Browser result.
  6. Verify the visible outcome before reporting completion.

Long Deck Agent, outline, and render operations can continue after navigation. Use start_project_run, retain its runId, and use get_project_run, wait_project_run, or cancel_project_run without closing the Browser.

Read the whole SKILL.md on GitHub

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