Skills

Rev U3d Dump

Dump Unity IL2CPP symbols from iOS/Android builds.

Install

npx skills add P4nda0s/reverse-skills --skill rev-u3d-dump -g -a claude-code -y
Category
Mobile
Updated
6mo ago
License
See repository
Context cost
Lightabout 1,307 tokens
Runs scripts
No, instructions only

What it does

Dump Unity IL2CPP symbols from iOS/Android builds. Extract method names, addresses, and type info from IL2CPP binaries and global-metadata.dat, then generate IDA/Ghidra import scripts.

rev-u3d-dump - Unity IL2CPP Symbol Dumper

Extract C# method names, addresses, and type definitions from Unity IL2CPP builds for IDA/Ghidra analysis.


Overview

Unity IL2CPP compiles C# to native code. The original class/method names are stripped from the binary but preserved in global-metadata.dat. This skill recovers the mapping between native function addresses and their original C# names.

Key Files in Unity Build

FileLocationPurpose
Native binaryiOS: Frameworks/UnityFramework.framework/UnityFramework<br>Android: lib/{arch}/libil2cpp.soCompiled C# code (Mach-O / ELF)
MetadataData/Managed/Metadata/global-metadata.datAll type/method/string info

Tool Selection

Il2CppDumper (recommended for metadata v39+)

Use the v39 fork for Unity 6+ builds:

  • Repo: https://github.com/roytu/Il2CppDumper (branch: v39)
  • Supports metadata v24, v39
  • Outputs script.json with function addresses, ready for IDA/Ghidra import

The original Il2CppDumper (https://github.com/Perfare/Il2CppDumper) only supports up to v29.

Cpp2IL (alternative)

  • Repo: https://github.com/SamboyCoding/Cpp2IL
  • Supports metadata v39, but dummy DLLs lack [Address] attributes
  • Useful for C# source reconstruction, not ideal for IDA import

Step-by-Step Workflow

Step 1: Locate IL2CPP Files

iOS (IPA):

# Unzip IPA
unzip -o app.ipa -d .

# Binary
BINARY="Payload/<AppName>.app/Frameworks/UnityFramework.framework/UnityFramework"

# Metadata
METADATA="Payload/<AppName>.app/Data/Managed/Metadata/global-metadata.dat"

Android (APK):

# Unzip APK
unzip -o app.apk -d .

# Binary (pick target arch)
BINARY="lib/arm64-v8a/libil2cpp.so"

# Metadata
METADATA="assets/bin/Data/Managed/Metadata/global-metadata.dat"

Step 2: Check Metadata Version

Read the whole SKILL.md on GitHub

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