
Peon Ping Create Pack
Internal, invoked headlessly by `peon create`; humans should run `peon create` instead.
Install
npx skills add PeonPing/peon-ping --skill peon-ping-create-pack -g -a claude-code -y- Repository
- PeonPing/peon-ping5.1k
- Category
- Marketing
- Updated
- 16d ago
- License
- MIT
- Context cost
- Mediumabout 1,524 tokens
- Runs scripts
- No, instructions only
What it does
Internal, invoked headlessly by `peon create`; humans should run `peon create` instead. Author and render a brand-new PeonPing draft pack, invoked headlessly as: "Use the peon-ping-create-pack skill to draft a pack: name=<n> flavor=<f> vibe=<v> draft_root=<dir>. Follow the skill exactly." Authors all 7 CESP categories honoring the vibe, writes openpeon.json (draft-stamped) and prompts.json, renders every sound via scripts/pack-render.py, and always ends by telling the human to run `peon eval <name>`.
peon-ping-create-pack
You are drafting ONE brand-new PeonPing pack from scratch. Work only inside the draft directory you create. Do not touch any other directory, do not install anything, do not commit anything, and never finish by declaring the pack "done" or "installed", a freshly created pack is never installed directly (see Hard rules).
If invoked without name/flavor/vibe/draft_root
This skill is internal: it is only ever invoked headlessly by peon create
with name, flavor, vibe, and draft_root already filled in. If you were
invoked WITHOUT all four (a human ran this directly with missing arguments),
do nothing except tell them to run peon create instead. Do not touch any
files. Exit.
