Skills

Publish Mod

Package and release a finished game mod.

Install

npx skills add rehan-remade/universal-modder --skill publish-mod -g -a claude-code -y
Category
Git and review
Updated
3d ago
License
MIT
Context cost
Lightabout 710 tokens
Runs scripts
No, instructions only

What it does

Package and release a finished game mod. Covers the pre-release lint (no game files, decompiled code or leaked keys), README and install steps, credits and AI disclosure, versioning, where to upload (Nexus Mods, Steam Workshop, Thunderstore, mod.io, GitHub releases), and the post with a video. Use when the user wants to ship, share, upload, release or post a mod.

Publish a mod

1. Lint

um publish check ./MyMod --game "<game install folder>"
  • FAIL: files byte-identical to game files, leaked keys (fal/Anthropic/OpenAI/GitHub/AWS), .env files.
  • WARN: decompiler fingerprints in source (FUN_/DAT_/sub_ names, "Decompiled with" headers), large engine archives, absolute user paths, a missing README, fal assets without credit.

Fix every FAIL. Resolve each WARN deliberately. For example, AoE2 data mods do ship a modified .dat, which is the platform's norm.

2. Package the way the platform expects

Platform / loaderPackage
tModLoaderBuild → .tmod; publish from the in-game Mod Sources menu (Steam Workshop)
BepInEx / Thunderstorezip with manifest.json, icon.png (256×256), README.md, plugins/<Mod>.dll; dependency strings like BepInEx-BepInExPack-5.4.2100
Nexus Modszip laid out as it installs (Data/... for Bethesda, BepInEx/plugins/..., ue4ss/Mods/..., ~mods/*.pak)
AoE2 DEthe official mod site (ageofempires.com/mods) or the in-game uploader; data mods include resources/_common/dat/...
Steam Workshopthe game's own uploader or SDK tool
MinecraftModrinth / CurseForge jar with fabric.mod.json / neoforge.mods.toml
ROM hacks / GameMakerpatches only (BPS/IPS/xdelta), never the modified game file

A Nexus mod with options gets a FOMOD installer: see the FOMOD tutorial and STEP's FOMOD guide. Nexus Mods' own modding wiki covers the rest of their site's conventions.

Read the whole SKILL.md on GitHub

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