
Macos Swiftui Patterns
Build macOS SwiftUI scenes and components with desktop patterns.
Install
npx skills add robinebers/openusage --skill macos-swiftui-patterns -g -a claude-code -y- Repository
- robinebers/openusage4.5k
- Category
- Mobile
- Updated
- 3d ago
- License
- MIT
- Context cost
- Mediumabout 2,871 tokens
- Runs scripts
- No, instructions only
What it does
Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.
SwiftUI Patterns
Quick Start
Choose a track based on your goal:
Existing project
- Identify the feature or scene and the primary interaction model: document, editor, sidebar-detail, utility window, settings, or menu bar extra.
- Read the nearest existing scene or root view before inventing a new desktop structure.
- Choose the relevant reference from
references/components-index.md. - If SwiftUI cannot express the required platform behavior cleanly, use the
macos-appkit-interopskill rather than forcing a shaky workaround.
