Skills

Liquid Glass

Implement Liquid Glass design using .glassEffect() API for iOS/macOS 26+.

Install

npx skills add rshankras/claude-code-apple-skills --skill liquid-glass -g -a claude-code -y
Category
Design
Updated
3mo ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Implement Liquid Glass design using .glassEffect() API for iOS/macOS 26+. Covers SwiftUI, AppKit, UIKit, and WidgetKit. Use when creating modern glass-based UI effects.

Liquid Glass Design

Implement Apple's Liquid Glass design language across all Apple UI frameworks. Covers SwiftUI (.glassEffect()), AppKit (NSGlassEffectView), UIKit (UIGlassEffect + UIVisualEffectView), and WidgetKit (rendering modes, accented content, glass elements in widgets).

When This Skill Activates

  • User wants glass/blur effects on views
  • User asks about Liquid Glass or modern Apple design
  • User needs transparent, interactive UI elements
  • User wants morphing transitions between views
  • User is implementing glass effects in UIKit with UIVisualEffectView
  • User needs UIGlassEffect or UIGlassContainerEffect
  • User asks about scroll view edge effects in UIKit
  • User wants Liquid Glass in widgets (WidgetKit)
  • User needs to support accented rendering mode in widgets
  • User asks about widget textures or mounting styles on visionOS

Design Rules (WWDC25)

Liquid Glass is the material of the navigation layer, bars, toolbars, floating controls, never the content layer (tables, lists, rows in a scroll view).

Read the whole SKILL.md on GitHub

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