# House Style

The editorial and finishing preferences this project's work is judged against, cut...

- Repository: https://github.com/samuelgursky/davinci-resolve-mcp (3887 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add samuelgursky/davinci-resolve-mcp --skill house-style -g -a claude-code -y`
Codex: `npx skills add samuelgursky/davinci-resolve-mcp --skill house-style -g -a codex -y`
Cursor: `npx skills add samuelgursky/davinci-resolve-mcp --skill house-style -g -a cursor -y`
Gemini CLI: `npx skills add samuelgursky/davinci-resolve-mcp --skill house-style -g -a gemini-cli -y`

## Description

The editorial and finishing preferences this project's work is judged against, cut rhythm, shot selection, delivery conventions, and the corrections that have already been given. Load before assembling, restructuring, or refining any cut so the same note does not have to be given twice.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# House Style

The craft guides in `docs/guides/` describe editing in general. This file
describes **how this editor wants it done**, the accumulated, specific
corrections that would otherwise have to be repeated every session.

Read it before any edit task. Append to it whenever a correction is given.

## The capture protocol

This file is only worth what gets written into it. When the user corrects an
editorial decision, rejects a cut, changes a shot choice, adjusts a duration,
says "not like that", do not just fix it. Fix it, then add the rule here.

A useful entry has three parts:

- **The rule**, stated as an instruction, not an observation.
- **Why**, in the user's terms, what it was in service of.
- **The trap**, if there is one: what makes it easy to get wrong.

Write rules that are falsifiable. "Cut on motion" is a rule; "make it feel
dynamic" is not. If a correction is one-off and situational, it does not belong
here, this file is for what generalizes.

When an entry turns out to be wrong or too broad, edit it. A stale rule
confidently followed is worse than no rule.

---

## Pacing and rhythm

<!-- Hold lengths, when to cut early, what "too long" means for this material. -->

_Not yet captured._

## Shot selection

<!-- What earns a place in the cut; what gets dropped even when it's a good shot. -->

_Not yet captured._

## Cut points

<!-- Cut on motion vs on rest, handles, how much air before and after a beat. -->

_Not yet captured._

## Structure and openings

<!-- How a piece starts, what the first frames have to do, how it lands. -->

_Not yet captured._

## Rejected by default

Things not to add unless explicitly asked. Seeded from the rough-cut deliverable
contract in the `resolve-rough-cut` skill, which exists because this work gets
thrown away:

- Titles, captions, and text cards
- Transitions (an assembly is hard cuts)
- Effects and speed ramps
- Music beds
- Grading on a cut that was asked for as an assembly

## Delivery conventions

The rest: https://github.com/samuelgursky/davinci-resolve-mcp/blob/HEAD/.agents/skills/house-style/SKILL.md
