# Scenario Blender Geometry Nodes

Use when building or debugging Geometry Nodes, headless or live: procedural modeling...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: Testing
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-blender-geometry-nodes -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-blender-geometry-nodes -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-blender-geometry-nodes -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-blender-geometry-nodes -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Blender Geometry Nodes (procedural systems and simulations)

Expert Geometry Nodes work means thinking in fields evaluated on domains, keeping systems
declarative (data and instructions come in from outside), and shipping tools that artists drive from
modifier inputs without opening the tree. For an agent it also means proving every tree with numbers
read from the evaluated geometry and a render, because the node editor's red links and warnings are
invisible from Python unless you ask for them. If a sibling skill named here is missing from your
available skills, load it with `skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.

**REQUIRED BACKGROUND:** scenario-blender-expert (execution channel, review loop, 5.2 API changes).
Hair node groups (Interpolate, Clump, Curl, Hair Dynamics grooms): scenario-blender-hair.

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/blender/scenario-blender-geometry-nodes/SKILL.md
