Scenario Blender Grease Pencil
Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D...
Install
npx skills add scenario-labs/skills --skill scenario-blender-grease-pencil -g -a claude-code -y- Repository
- scenario-labs/skills1.4k
- Category
- Design
- Updated
- 3d ago
- License
- MIT
- Context cost
- Mediumabout 3,000 tokens
- Runs scripts
- Yes, review before use
What it does
Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D illustration, frame-by-frame animation, a cutout or part-based 2D character, strokes with pressure, filled shapes with holes, in-betweens and interpolation, onion skin, Line Art outlines, strokes on 3D meshes, NPR or hybrid motion graphics. Also when GP code fails (GPENCIL, frame.strokes, grease_pencil_modifiers), fills do not show, colors render dark, or draw brushes will not run from a script.
Grease Pencil (v3, Blender 5.2)
Expert Grease Pencil work keeps every drawing editable and redrawable, puts meaning in the structure
(which object, which layer, which key) and judges the result in motion. The agent draws through the
data API (drawings are curves with attributes), builds characters the way 2D studios rig them, and
reviews rendered frames instead of a viewport it cannot flip. If a sibling skill named here is
missing from your available skills, load it with skill_get (Scenario MCP) or ask the user to
install it (https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas
and flag the gap.
REQUIRED BACKGROUND: scenario-blender-expert (execution channel, review loop, 5.2 API changes). Shot planning, boards and animatics: scenario-blender-previs-storyboard. Mesh animation principles: scenario-blender-animation.
Toolkit: scripts/bx_gp.py (tested on 5.2.1).
import sys; sys.path.append("<this skill>/scripts"); import bx_gp as G.


