# Scenario Blender Lighting Rendering

Use when lighting, rendering or compositing in Blender: light a character, product or...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-blender-lighting-rendering -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-blender-lighting-rendering -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-blender-lighting-rendering -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-blender-lighting-rendering -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when lighting, rendering or compositing in Blender: light a character, product or hero shot, interior at dusk or night, three-point or motivated lighting, sun and sky, HDRI, EEVEE vs Cycles settings, light leaks or noise, flat or muddy renders, subject not standing out, AgX/ACES color management, render passes, EXR, light groups, bloom and vignette in the 5.x compositor, rule of thirds and value checks, toon/NPR looks, or judging a render like a lighter.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Lighting, rendering and compositing

Expert lighting controls where the eye goes. Shape comes from gradients, the subject is separated
from its surroundings by value (checked desaturated), every light has a source and a purpose, and
every decision is measured on the render, not on lamp values. Work from a controlled base, change
one thing at a time, and compare. If a sibling skill named here is missing from your available
skills, load it with `skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.

**REQUIRED BACKGROUND:** scenario-blender-expert (execution channel, review loop, 5.2 API changes).
Related: scenario-blender-texturing-shading (materials, skin SSS),
scenario-blender-previs-storyboard (shot planning, cameras).

Toolkit: [`scripts/bx_light.py`](scripts/bx_light.py) (tested on 5.2.1): rigs placed relative to
subject and camera, EEVEE/Cycles presets, color setup and audit, 5.x compositor helpers, render
analysis. Import: `sys.path.append("<this skill>/scripts"); import bx_light as BL`.

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/blender/scenario-blender-lighting-rendering/SKILL.md
