# Scenario Blender Uv Baking

Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-blender-uv-baking -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-blender-uv-baking -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-blender-uv-baking -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-blender-uv-baking -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirrored UVs, or baking normal, AO, curvature, ID or displacement maps from a sculpt or high poly onto a low poly or retopo in Blender, including Multires bakes. Also when a bake has black or inverted patches, flat areas, cracks, seams, wavy lines or AO ghosts, bpy.ops.object.bake returns CANCELED, or uv.unwrap silently fails.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# UV unwrapping and baking

Expert-level UVs put seams where the texturing method can afford them, set texel density before
texture size, and pack with pixel-true padding. Expert bakes measure their projection distances
instead of guessing, and are judged in pixels and under a raking light, never eyeballed once. Every
stage below has a measurable gate that [`scripts/bx_uvbake.py`](scripts/bx_uvbake.py) computes. If a
sibling skill named here is missing from your available skills, load it with `skill_get` (Scenario
MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install); unattended,
proceed from tool schemas and flag the gap.

**REQUIRED BACKGROUND:** scenario-blender-expert (execution channel, review loop, 5.2 API changes).

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/blender/scenario-blender-uv-baking/SKILL.md
