# Scenario Maya Modeling

Use when modeling in Autodesk Maya, such as hard-surface props, weapons, vehicles, a...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-maya-modeling -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-maya-modeling -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-maya-modeling -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-maya-modeling -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when modeling in Autodesk Maya, such as hard-surface props, weapons, vehicles, a sci-fi crate, a game-ready or SubD film model, or a character or creature base mesh, or when asked to "clean up this model" or a scene before rigging or UVs. Also for support loops vs bevels vs creases, Smart Bevel, weighted normals, hard edges, pinching or wobbly highlights, a faceted cage, flipped faces, a triangle budget, n-gons, non-manifold geometry, mirroring a half, a low poly from a high poly, or deformation-ready topology.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# Maya modeling (hard surface, organic, props)

Expert modeling is purposeful topology: every loop exists for the silhouette, a highlight, a bake, a
UV seam or a joint, and the model arrives downstream with nothing the next person has to clean. The
agent works big to small, measures each stage with the toolkit, and looks at a metal highlight
render before believing a surface. If a sibling skill named here is missing from your available
skills, load it with `skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.

**REQUIRED BACKGROUND:** scenario-maya-expert (execution channel, review loop, 2027 version traps).
Toolkit: [`scripts/mx_modeling.py`](scripts/mx_modeling.py)
(`sys.path[:0] = ["<skills>/scenario-maya-modeling/scripts", "<skills>/scenario-maya-expert/scripts"]; import mx_modeling as MM`),
used with `mx_audit`, `mx_validate`, `mx_review`, `mx_run`. **Not yet run in Maya:** its pure-Python
layer passed offline tests; every Maya call is pending `tests/code/maya-modeling/run_all.sh`.

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/maya/scenario-maya-modeling/SKILL.md
