Skills

Scenario Zbrush Expert

Use when an agent drives Maxon ZBrush 2026 for any task (sculpt in ZBrush, DynaMesh...

Install

npx skills add scenario-labs/skills --skill scenario-zbrush-expert -g -a claude-code -y
Repository
scenario-labs/skills1.4k
Category
AI and agents
Updated
3d ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
Yes, review before use

What it does

Use when an agent drives Maxon ZBrush 2026 for any task (sculpt in ZBrush, DynaMesh, ZRemesher, UVs, export, polypaint, posing, 3D print, clean up an AI mesh in ZBrush), when writing ZBrush Python (zbrush.commands) or ZScript, when the ZBrush bridge is not answering, a palette path or set() does nothing, a scripted stroke does not sculpt or a dialog blocks a script, or when a ZBrush result has to be judged the way a professional artist would.

ZBrush expert (router and agent protocol)

An agent does expert ZBrush work as a loop: deterministic palette operations, synthesized strokes and canvas renders from fixed views, gated at every stage. One long script is not the method. This skill is the protocol every ZBrush task follows, the shared toolkit in scripts/, and the map to the team skills. Target: ZBrush 2026.2.1 on macOS, driven through the project's Python bridge. If a sibling skill named here is missing from your available skills, load it with skill_get (Scenario MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag the gap.

1. Execution channel

Read the whole SKILL.md on GitHub

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