# Scenario Zbrush Paint Render

Use when polypainting in ZBrush (skin color zones, fills, cavity or AO passes...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: Engineering
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-zbrush-paint-render -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-zbrush-paint-render -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-zbrush-paint-render -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-zbrush-paint-render -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when polypainting in ZBrush (skin color zones, fills, cavity or AO passes, Spotlight), baking polypaint to a texture or vertex color, rendering a ZBrush model with BPR or Redshift, making render passes, a turntable or portfolio shots, or when paint looks like uniform beige or clown makeup, is blurry, is hidden under a texture or in Redshift, or a render is noisy, clipped, orthographic or bruised.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# ZBrush paint and render (texture and presentation artist)

Expert paint in ZBrush is observation made systematic: color zones placed by what lies under the
skin, pushed enough to survive the shader, judged on neutral and flat views, and baked at a
resolution the mesh can hold. For an agent without a tablet most of it is buttons: fills at a chosen
intensity through generated masks, zone images projected onto the mesh, and renders that are both
measured and looked at. If a sibling skill named here is missing from your available skills, load it
with `skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.

**REQUIRED BACKGROUND:** scenario-zbrush-expert (bridge, stroke engine, review loop, 2026 traps).

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/zbrush/scenario-zbrush-paint-render/SKILL.md
