# Scenario Zbrush Sculpting

Use when an agent sculpts organic forms in ZBrush 2026 (sculpt a head, bust or creature...

- Repository: https://github.com/scenario-labs/skills (1448 stars)
- Category: AI and agents
- License: MIT
- Last updated: 2026-11-01
- Runs scripts: yes, review before use

## Install

Claude Code: `npx skills add scenario-labs/skills --skill scenario-zbrush-sculpting -g -a claude-code -y`
Codex: `npx skills add scenario-labs/skills --skill scenario-zbrush-sculpting -g -a codex -y`
Cursor: `npx skills add scenario-labs/skills --skill scenario-zbrush-sculpting -g -a cursor -y`
Gemini CLI: `npx skills add scenario-labs/skills --skill scenario-zbrush-sculpting -g -a gemini-cli -y`
Claude Code plugin marketplace: `/plugin marketplace add scenario-labs/skills`

## Description

Use when an agent sculpts organic forms in ZBrush 2026 (sculpt a head, bust or creature in ZBrush from a sphere, ZSpheres or primitives); when blocking primary and secondary forms, choosing DynaMesh, Sculptris Pro or subdivision levels, or setting ClayBuildup, Dam_Standard, Move or TrimDynamic; when using masks, polygroups, Morph Targets or layers; or when scripted strokes miss, do nothing, come out too strong or leave marks, or a re-DynaMesh does nothing or loses polygroups.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

# ZBrush sculpting (core forms, scripted strokes)

Expert sculpting goes big to small with gates: light meshes raised in resolution only when the forms
ask, clay built across the form in thin low-intensity layers, sharpness last and never on weak
shapes. An agent has no pen: it uses exact operations first (primitives, ZSpheres, DynaMesh, masks
plus Deformation sliders), then strokes planned from model-space forms, aimed through the view,
measured in volume and reviewed after every pass ([`scripts/zb_sculpt.py`](scripts/zb_sculpt.py)).
If a sibling skill named here is missing from your available skills, load it with `skill_get`
(Scenario MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install);
unattended, proceed from tool schemas and flag the gap.

**REQUIRED BACKGROUND:** scenario-zbrush-expert (bridge, stroke engine, review loop, 2026 traps).

## Stance (the expert delta)

The rest: https://github.com/scenario-labs/skills/blob/HEAD/skills/dcc/zbrush/scenario-zbrush-sculpting/SKILL.md
