Skills

UI

Routes Unity UI requests to the right framework skill (UI Toolkit, uGUI, or IMGUI) and...

Install

npx skills add Unity-Technologies/skills --skill ui -g -a claude-code -y
Category
Design
Updated
5d ago
License
See repository
Context cost
Mediumabout 1,611 tokens
Runs scripts
No, instructions only

What it does

Routes Unity UI requests to the right framework skill (UI Toolkit, uGUI, or IMGUI) and answers UI comparison questions. Use for menus, HUDs, panels, or editor UI when the request doesn't name a framework. Consult before writing any UI code.

Determine the appropriate UI system for the project and route to the correct specialized skill.

When to Route vs Answer Directly

Route to a specialized skill when:

  • User wants to understand, edit, or generate specific UI elements
  • User references specific files or UI objects
  • User asks for UI changes or creation

Answer directly (without routing) when:

  • User asks comparative/educational questions ("What's the difference between UI Toolkit and uGUI?")
  • User asks about UI system capabilities or recommendations ("Should I use UITK or uGUI for mobile?")
  • User needs conceptual explanation of Unity UI architecture

Routing Logic

Step 1: Check for explicit file references or keywords:

User mentionsRoute to
.uxml or .uss files (including in /Editor/)ui-uitk
"UI Toolkit", "UITK", "UIElements", "CreateGUI"ui-uitk
Canvas prefabs/objects, .prefab with UIui-ugui
"uGUI", "Canvas", "RectTransform", "legacy UI"ui-ugui
"IMGUI", "OnGUI", "OnInspectorGUI", "immediate mode"ui-imgui
Figma URL (figma.com/design/...), "Figma", "import from Figma"Not available, see below

For editor-related requests (EditorWindow, custom inspector, PropertyDrawer):

  • If no explicit UI system mentioned → Go to Step 2 to detect project's editor UI system
  • If no existing pattern is detected, default to ui-uitk for new editor UI
  • Only use ui-imgui if project exclusively uses IMGUI or user explicitly requests it

If explicit file or keywords found, activate the corresponding skill immediately.

Step 2: If ambiguous, detect from project:

Search the project to determine which UI system is in use:

Read the whole SKILL.md on GitHub

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