Skills

Threejs Earth Render

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js...

Install

npx skills add vibe-motion/skills --skill threejs-earth-render -g -a claude-code -y
Repository
vibe-motion/skills1.5k
Category
Design
Updated
1mo ago
License
See repository
Context cost
Lightabout 628 tokens
Runs scripts
Yes, review before use

What it does

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture. Use when users ask for 三维地球航线动画, Three.js Earth, 地球飞线, globe route animation, or exporting an Earth GIF/MP4/PNG sequence.

Three.js Earth Render

Workflow

  1. Use scripts/render_threejs_earth.py from this skill.
  2. Pass --workspace when the user specifies where the source checkout should live; otherwise use the current directory.
  3. Pass --output when the user specifies a GIF/MP4 path; otherwise use out/threejs-earth.gif.
  4. For customized routes, edit threejs-earth/src/routeConfig.js first and render with --skip-update so local edits are preserved.
  5. Run the script and wait for completion.
  6. Return the final absolute output path printed by the script.

Command

/usr/local/bin/python3 scripts/render_threejs_earth.py \
  --workspace "$(pwd)" \
  --output "$(pwd)/out/threejs-earth.gif"

Installed Skill Resolution

Use the installed skill copy, not the source repo checkout:

skill_dir=""
for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do
  if [ -d "$base/skills/threejs-earth-render" ]; then
    skill_dir="$base/skills/threejs-earth-render"
    break
  fi
done
[ -n "$skill_dir" ] || { echo "threejs-earth-render skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }

/usr/local/bin/python3 "$skill_dir/scripts/render_threejs_earth.py" \
  --workspace "$(pwd)" \
  --output "$(pwd)/out/threejs-earth.gif"

Behavior

Read the whole SKILL.md on GitHub

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