
Circuit Breaker
Agent hata toleransi ve devre kesici pattern.
Install
npx skills add vibeeval/vibecosystem --skill circuit-breaker -g -a claude-code -y- Repository
- vibeeval/vibecosystem541
- Category
- AI and agents
- Updated
- 3mo ago
- License
- MIT
- Context cost
- Mediumabout 1,744 tokens
- Runs scripts
- No, instructions only
What it does
Agent hata toleransi ve devre kesici pattern. Ust uste hata yapan agent'i durdur, cooldown uygula, fallback'e gec. Kaskatli hatalari ve sonsuz retry dongularini onler.
Circuit Breaker for Agents
Agent'lar da servisler gibi basarisiz olabilir. Ayni hatayi tekrar tekrar denemek token israf eder ve sorunu cozmez. Circuit breaker bunu onler.
3 Durum
CLOSED (Normal)
Agent calisir, hatalar sayilir.
Hata esigi asilirsa → OPEN'a gec.
OPEN (Devre Kesik)
Agent CALISTIRILMAZ.
Cooldown suresi boyunca bekle.
Cooldown bitince → HALF-OPEN'a gec.
HALF-OPEN (Test)
Tek bir istek gonder.
Basarili → CLOSED'a don.
Basarisiz → OPEN'a geri don (cooldown uzat).
basarili hata esigi
┌──────────┐ ┌───────────┐
│ │ │ │
▼ │ ▼ │
CLOSED ──────┼── OPEN ────── HALF-OPEN
▲ │ │ │
│ │ │ │
└──────────┘ └───────────┘
normal cooldown bitti
Konfigrasyon
interface CircuitBreakerConfig {
failureThreshold: number // Kac hata sonrasi OPEN (default: 3)
cooldownMs: number // OPEN'da bekleme suresi (default: 60000 = 1 dk)
halfOpenMaxAttempts: number // HALF-OPEN'da max deneme (default: 1)
resetAfterMs: number // Hata sayacini sifirla (default: 300000 = 5 dk)
onOpen?: () => void // OPEN'a gecince cagrilir
onClose?: () => void // CLOSED'a donunce cagrilir
}
const DEFAULT_CONFIG: CircuitBreakerConfig = {
failureThreshold: 3,
cooldownMs: 60000,
halfOpenMaxAttempts: 1,
resetAfterMs: 300000,
}
Uygulama
Agent Seviyesinde
class AgentCircuitBreaker {
private state: 'CLOSED' | 'OPEN' | 'HALF-OPEN' = 'CLOSED'
private failures = 0
private lastFailureTime = 0
private config: CircuitBreakerConfig
constructor(private agentName: string, config?: Partial<CircuitBreakerConfig>) {
this.config = { ...DEFAULT_CONFIG, ...config }
}
canExecute(): boolean {
if (this.state === 'CLOSED') return true

