Skills

Improve App

Guided journey from a shipped app that works but feels rough to a product that fits the...

Install

npx skills add wondelai/skills --skill improve-app -g -a claude-code -y
Repository
wondelai/skills2.6k
Category
Design
Updated
2mo ago
License
MIT
Context cost
Mediumabout 3,000 tokens
Runs scripts
No, instructions only

What it does

Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, DESIGN.md, POSITIONING.md, IMPROVE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a clunky product, cut UX friction, sharpen in-app copy, or says ''the app works but feels rough''. Not for code, tests, or hardening - use improve-code-quality (fresh prototype) or remove-technical-debt (aged); no app yet, create-app; needs growth loops, grow-app; marketing-site friction, improve-website; one leaking flow, conversion-optimization. For one framework in isolation, invoke that skill directly.

Improve an App

The app already ships and works, users, screens, a real flow, but the experience feels rough where it should feel effortless. Across nine phases this journey fixes what users feel, in evidence order: re-anchor on the job, remove friction, polish the look and the moments, sharpen the words, persuade honestly, and end with a review brutal enough to cut. It is interactive (the agent asks before deciding) and resumable (state lives in docs/). Code-level causes route out to the code journeys, this pass fixes the product experience.

Core Principle

Fix what users feel, in evidence order: re-anchor on the job the app is hired for, remove friction before polish, sharpen the words, persuade honestly, and end with a review brutal enough to cut. A prettier screen on a confusing flow loses users at the same rate, the order of the phases is the whole game.

This skill sequences the phases, asks the decision questions, and records what you decide. The nine constituent skills carry the method, invoke them rather than improvising their frameworks.

Journey Map

Read the whole SKILL.md on GitHub

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