Saga Orchestration
Implement saga patterns for distributed transactions and cross-aggregate workflows.
Install
npx skills add wshobson/agents --skill saga-orchestration -g -a claude-code -y- Repository
- wshobson/agents42.1k
- Category
- Design
- Updated
- 5d ago
- License
- MIT
- Context cost
- Lightabout 1,358 tokens
- Runs scripts
- No, instructions only
What it does
Implement saga patterns for distributed transactions and cross-aggregate workflows. Use this skill when implementing distributed transactions across microservices where 2PC is unavailable, designing compensating actions for failed order workflows that span inventory, payment, and shipping services, building event-driven saga coordinators for travel booking systems that must roll back hotel, flight, and car rental reservations atomically, or debugging stuck saga states in production where compensation steps never complete.
Saga Orchestration
Patterns for managing distributed transactions and long-running business processes without two-phase commit.
Inputs and Outputs
What you provide:
- Service boundaries and ownership (which service owns which step)
- Transaction requirements (which steps must be atomic, which can be eventual)
- Failure modes for each step (transient vs. permanent, retry policy)
- SLA requirements per step (informs timeout configuration)
- Existing event/messaging infrastructure (Kafka, RabbitMQ, SQS, etc.)
What this skill produces:
- Saga definition with ordered steps, action commands, and compensation commands
- Orchestrator or choreography implementation for your chosen pattern
- Compensation logic for each participant service (idempotent, always-succeeds)
- Step timeout configuration with per-step deadlines
- Monitoring setup: state machine metrics, stuck saga detection, DLQ recovery
When to Use This Skill
- Coordinating multi-service transactions without distributed locks
- Implementing compensating transactions for partial failures
- Managing long-running business workflows (minutes to hours)
- Handling failures in distributed systems where atomicity is required
- Building order fulfillment, approval, or booking processes
- Replacing fragile two-phase commit with async compensation
Detailed section: Core Concepts
Moved to references/details.md.
Detailed section: Templates
Moved to references/details.md.


