
Critique
Evaluate design effectiveness from a UX perspective.
Install
npx skills add yournextstore/yournextstore --skill critique -g -a claude-code -y- Repository
- yournextstore/yournextstore5.5k
- Category
- Design
- Updated
- 4d ago
- License
- MIT
- Context cost
- Lightabout 1,208 tokens
- Runs scripts
- No, instructions only
What it does
Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
Conduct a holistic design critique, evaluating whether the interface actually works, not just technically, but as a designed experience. Think like a design director giving feedback.
First: Use the frontend-design skill for design principles and anti-patterns.
Design Critique
Evaluate the interface across these dimensions:
1. AI Slop Detection (CRITICAL)
This is the most important check. Does this look like every other AI-generated interface from 2024-2025?
Review the design against ALL the DON'T guidelines in the frontend-design skill, they are the fingerprints of AI-generated work. Check for the AI color palette, gradient text, dark mode with glowing accents, glassmorphism, hero metric layouts, identical card grids, generic fonts, and all other tells.
The test: If you showed this to someone and said "AI made this," would they believe you immediately? If yes, that's the problem.
2. Visual Hierarchy
- Does the eye flow to the most important element first?
- Is there a clear primary action? Can you spot it in 2 seconds?
- Do size, color, and position communicate importance correctly?
- Is there visual competition between elements that should have different weights?
3. Information Architecture
- Is the structure intuitive? Would a new user understand the organization?
- Is related content grouped logically?
- Are there too many choices at once? (cognitive overload)
- Is the navigation clear and predictable?
4. Emotional Resonance
- What emotion does this interface evoke? Is that intentional?
- Does it match the brand personality?
- Does it feel trustworthy, approachable, premium, playful, whatever it should feel?
- Would the target user feel "this is for me"?
5. Discoverability & Affordance
- Are interactive elements obviously interactive?
- Would a user know what to do without instructions?
- Are hover/focus states providing useful feedback?
- Are there hidden features that should be more visible?


