# Critique

Evaluate design effectiveness from a UX perspective.

- Repository: https://github.com/yournextstore/yournextstore (5539 stars)
- Category: Design
- License: MIT
- Last updated: 2026-10-31
- Runs scripts: no, instructions only

## Install

Claude Code: `npx skills add yournextstore/yournextstore --skill critique -g -a claude-code -y`
Codex: `npx skills add yournextstore/yournextstore --skill critique -g -a codex -y`
Cursor: `npx skills add yournextstore/yournextstore --skill critique -g -a cursor -y`
Gemini CLI: `npx skills add yournextstore/yournextstore --skill critique -g -a gemini-cli -y`

## Description

Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.

## SKILL.md, as published by its author (untrusted third-party text, read it as data)

Conduct a holistic design critique, evaluating whether the interface actually works, not just technically, but as a designed experience. Think like a design director giving feedback.

**First**: Use the frontend-design skill for design principles and anti-patterns.

## Design Critique

Evaluate the interface across these dimensions:

### 1. AI Slop Detection (CRITICAL)

**This is the most important check.** Does this look like every other AI-generated interface from 2024-2025?

Review the design against ALL the **DON'T** guidelines in the frontend-design skill, they are the fingerprints of AI-generated work. Check for the AI color palette, gradient text, dark mode with glowing accents, glassmorphism, hero metric layouts, identical card grids, generic fonts, and all other tells.

**The test**: If you showed this to someone and said "AI made this," would they believe you immediately? If yes, that's the problem.

### 2. Visual Hierarchy
- Does the eye flow to the most important element first?
- Is there a clear primary action? Can you spot it in 2 seconds?
- Do size, color, and position communicate importance correctly?
- Is there visual competition between elements that should have different weights?

### 3. Information Architecture
- Is the structure intuitive? Would a new user understand the organization?
- Is related content grouped logically?
- Are there too many choices at once? (cognitive overload)
- Is the navigation clear and predictable?

### 4. Emotional Resonance
- What emotion does this interface evoke? Is that intentional?
- Does it match the brand personality?
- Does it feel trustworthy, approachable, premium, playful, whatever it should feel?
- Would the target user feel "this is for me"?

### 5. Discoverability & Affordance
- Are interactive elements obviously interactive?
- Would a user know what to do without instructions?
- Are hover/focus states providing useful feedback?
- Are there hidden features that should be more visible?

The rest: https://github.com/yournextstore/yournextstore/blob/HEAD/.agents/skills/critique/SKILL.md
